*03-21-2017 (Eventhaul)*
ART: Living Blood is now Burning Blood.
ART: New asset for Black Blood.
ART: The healer enemy is now animated.
ART: The tank enemy is now animated.
GAMEPLAY: Intimidate is modified.
GAMEPLAY: Level 4 boss gets a new move.
GAMEPLAY: Level 4 boss now has full HP if you have slain it before.
UX: Improved tip rendering logic for relic collection screen so that tips aren't off screen.
UX: Larger fonts for Stats screen.
UX: MenuButton gets color fade logic.
UX: Now saving fastest victory time in Stats.
UX: Potions are rendered slightly large in the shop and get improved hover logic.
UX: Potions get an outline.
UX: Stats screen Unlocks and Discovered relics/cards are now tracked properly.
UX: Stats screen uses proper black fading + scroll initialization logic + improved render logic.
UX: Updating relic descriptions in Relic Collection screen.
WORDING: All shrines and events choices use a new style of wording + consistency.
WORDING: Golden Wing event improvement.